Gaining Credence updated with "Defeat the bandits". Gaining Credence updated with "Find a way inside".Ĭlimb up on top of the pipe and enter the station. Once you arrive, drive to the left side of the station in order to get inside. Head back out of the outpost and to your vehicle. Gaining Credence updated with "Drive to the pumping station". You need to go to the pumping station to clear out the bandits and set up the groundwater pump again. Kaan & Able ends after she is done talking. She tells you that they kicked Kaan out, and there is something you can do for her instead. Kaan & Able updated with "Ask the girl where Kaan is". When you arrive, you see that Kaan isn't there, but Jasir's daughter is instead. Go back inside the outpost and head to Kaan's trailer. Kaan & Able updated with "Report your success to Kaan". There should always be a buggy there from now on. is gas, is brake and reverse, is steer.ĭrive back to the main outpost, and park the buggy in the highlighted zone. The driving controls are pretty basic, just like mechanics in other games. Kaan & Able updated with "Drive back to Kaan". Once all the enemies are dead, jump into the buggy. Once at the outpost go inside and kill all the bandits. On the way, Kaan tells you that the farm is actually a bandit outpost so prepare for a fight. Leave the main outpost and travel across several fields. Kaan & Able updated with "Look for a vehicle at the nearest farm". You are now going to get access to a buggy in this quest. Once the cut scene is over, The Way Out is now over, but you start a new quest called Kaan & Able. He offers you information if you drive for him. A man named Kaan calls you over to his trailer. You go through another cut scene where you try to contact Lena, but fail. The Way Out updated with "Find someone willing to tell you something". He refuses to help you and tells you to go back to Harran. He moves out of the way once you're done, so head inside and see Jasir telling his daughter no. Go over to the barn (the building on the left of the house) and talk to the guard standing in the door. The Way Out updated with "Find someone who knows more about the rumor" and "Find someone in charge". The guy threatens you, but tells you to find Jasir. Once you get inside, you will watch another cut scene. Go across the field and go into the outpost. Swim through the water and continue along the path. Now its time to take a swim, go ahead and jump into the water below. Stand here for a couple seconds and you will pop this. You will eventually have to cross a tree and you will come to the edge of a cliff, with a far drop below. The Way Out updated with "Find someone who knows more about the rumor".Ĭontinue climbing along the mountain path. She tells you that the delirious man died this morning, so you need to search for someone who knows more about people being bit and not turning. You radio Lena, but the connection is weak. The view here is beautiful, take a moment to enjoy it. The Way Out updated with "Find a way out of the sewers".įollow the given path, dropping down into a cave, and eventually arriving outside. So we will begin back in the Sewers, and you need to make your way through here in order to get to the countryside. You are given the map of the countryside, which shows a way out of the city. Lena who needs you to go find a way to cure the man. You begin the story in a room with a delirious man who has been badly injured, alongside Dr. All achievements for this dlc are story related or miscellaneous, so it doesn't make a difference if you complete all the side missions or not, although to continue through the story, you must complete the majority of the side quests in order to gain the attention of a certain organization that is story related. Finally, for the sake of time, I will not be including all the side quests available in this area, and will only be focusing on the achievements. Next, all your progress, stats, and inventory transfers over into this dlc, which is quite helpful for going through the dlc. If you start it before completing the story, you won't have the same experience. This dlc is supposed to complement the story itself by adding new background into events that took place after the main story. To begin with, I recommend doing this dlc after completing the base games story. So let's continue with the adventures of Kyle Crane! Although we have all new toys, we're going to be facing a new enemy. Along with the new scenery, we will have all new quests, weapons, and even access to buggies, which we will touch on later. We're now going to travel outside the walls of Harran, and into the rolling countryside. Welcome to the final DLC pack of Dying Light, The Following! In this DLC, were going to be escaping from the confines of the two areas of the map that we have gotten to know so well.
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